From the Desk of the Sound Designer, Part 2
But rest assured, we have all those pesky difficulties worked out and are able to offer you two samples of original music from the show...
Listen to sound clip #1
Listen to sound clip #2
Hmm, first of all, what exactly is a sound designer? My mom has been asking me that for years......I first got thru to her when I said “Think about Jaws -- that shark isn’t very scary when you see a picture is it? Now add the music and the sounds? Scary, huh.”
Simply, the sound designer is the person responsible for the entire aural environment of a show. Every single sound you hear in the theatre has been built by a sound designer, from the raw materials of musical instruments and sound effects. Chances are that if you glance in the theatre during technical rehearsals, there will be two people out in the house sitting behind the glow of monitors, the lighting and sound designers building their designs for the show.
So what about Take Me Out? Well, there are a couple of sound cues. Actually, a lot of sound cues; some are musical in nature, some are environmental, and some are purely practical. All of them were tremendously fun to design, build, and implement, each with its own challenges. In addition to all of the practical effects in the show (bats cracking, crowd cheering, etc) there is a considerable amount of underscoring to help clarify and intensify the dramatic moments of the show. Characters have their own individual styles and types of music associated with them; hopefully the sound design helps to clarify the non-linear style of this play. While I was writing the music for the play, I tried to help tell the story -- you’ll have to listen to the show to tell me if it was successful.
A show like Take Me Out the work is in the details of being at the ballpark -- think of how subtly different each crowd reaction is in a baseball game. Creating the environment of the ballpark has so many levels -- the crowd, the vendors, the players, the organ. Each is needed to fully realize the entire experience, and so designing a sequence means creating each of these layers, and then marking them sound as realistic as possible. Add these environments to the music of the show, and you have an idea of the job of a sound designer.
I love working for WaterTower, great directors, technicians, actors, and musicians make designing there an incredibly rewarding experience, and that keeps me coming back. Through the years I have watched WaterTower and seen the theater, its productions, and the production values steadily improve and grow. Great production values mean something, and Watertower and the city of Addison are consistently committed to pushing those values higher.
Even moving half way across the country hasn’t kept me from designing at WaterTower, I make the trip down to Addison as often as I can. Take Me Out is my 28th sound design for WaterTower, and I’m looking forward now to sound and media designing for an innovative new production of Into The Woods.
A designers work is never done, but, unfortunately, my work on Take Me Out is. I’m writing this note from a technical rehearsal for another production I’m designing in Pennsylvania, but my thoughts are still there with the Empires.
-Curtis
Curtis Craig (Sound Designer, Take Me Out) heads the sound design program in the School of Theatre at Penn State University.
It’s opening night! I can’t believe we started rehearsal just 2 ½ weeks ago.
What you see in the picture (at left) is just a minor scrapple between two ball players. Darren (played by Butch) grabs Shane (played by Clay) and they struggle for a bit. Clay really drives this sequence since the action is happening to him. He actually wraps Butch’s arms around himself, but has to make it seem that Butch is the aggressor. And Butch, while letting Clay grab his arms, has to act as though the action is physically his idea. A truly fantastic stage fight takes great actors who are in good physical shape. They should run the fight sequence twice before any performance, at fight call, and address any safety or staging issues they are having with the fight captain (who ideally should be someone who is trained, but not actually involved in the fight.)"
We've gotten to crunch time, with the show opening in three days. Last night was the first dress rehearsal--with costumes, lights and props added for the first time. It's still a little like mixing cement with my eyelashes--how can I get this by Friday. But the process is working, and more and more the product of the hard work becomes apparent. We are at the point of focusing on the scenes, blocking, tech points that need fixing/fine tuning. We have a rehearsal today to run those things. Then the dress rehearsal tonight. We will get there...
After the first week in rehearsal, I am floored by two things. The first is how open Terry is in the rehearsal room. He has really allowed me the freedom to stink up the stage looking for Kippy while giving me really solid notes and ideas to use as guideposts in my time away from rehearsal. Having never worked with him before, his immediate trust and faith in me is inspiring and makes the terrifying process of leaving part of yourself behind to discover another part of you really comforting. The second thing I am floored by is the cast. A group of guys so brave, so talented, so easy to work with and so immediately like a team it makes me really believe that there is a major element to this show that is so necessary to theatre.






Often times, a set for any given production seems to pop up overnight. One day its a pile of raw wood, loose screws and paint buckets. The next, its a completed project with working doors, hidden traps and crazy secrets. But the process is far from an overnight project. Carpenters, electricians and scenic painters spend weeks putting all the finishing touches on the set.
We asked returning WTT actor Ted Wold to write a bit from his perspective. Three days into the rehearsal process Ted sent us the following thoughts and ideas. We hope Ted will contibute to us again in the upcoming weeks to chronicle how an actor's viewpoint may change as rehearsals evolve and what happens to an actor as a particular characterization matures. So our journey begins. First rehearsals are always a challenge. It’s like a first date. Sometimes the chemistry is there right away, other times it takes a while. You’re bringing a disparate group of people together to collaborate on a work of art, the creating of a world if you will. Of the 11 actors in this show, I have only worked with two before. So it is indeed a whole new world for us all. We’ll see how this one plays out.


Model of the set design for "Take Me Out"Dear Readers: